An opinion piece on Gamasutra looks into the common perception that a first-person view provides a much more immersive tank driving in shooters. The author argues that this concept needs to be reconsidered, as immersion nowadays is more dependent on what you see, rather than how you see it. The quiz is further daedal by ever-improving electronic components and new control schemes. "It's meaningful to realize that making a first-person game almost unavoidably means making a game for the windows full access 100% uptime sla gamer. Innovations on the command-line interface side could help lower the casual block, perhaps through the Wii, Project Natal, or the PS3's new motion controller. Regardless, it will take a lot of work and concerted effort to penetrate the casual audience with a first-person camera. The query is whether we even need to, when there are so many camera systems that games have yet to fully explore."
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