Webmaster rambling and mental notes
Can You Fight DRM With Patience?
3/18/2010

As modern DRM schemes get more annoying and invasive, the common wisdom is to vote with your wallet and avoid supporting developers and publishers who include such schemes with their games. Or, if you simply must play it, wait a while until outcry and complaints have caused the DRM restrictions to be loosened. But will any of that make game creators rethink their stance? An article at CNet argues that gamers are, in general, an impatient bunch, and that trait combined with the nature of the games outfit* means that march fighting DRM will be slow or nonexistent. Quoting:
"Increasingly so, the joke seems to be on the dealing who end up buying this systems program when it first comes out. A simple look back at some disputatious titles has shown us that after the initial sales come, the publisher later removes the vast majority of the DRM, leaving gamers to enjoy the dos with fewer restrictions. ... Still, isn't a good long-term solution. Early sales are often one of the big quantifiers in whether a studio will start working on a sequel, and if everyone were to wait to buy games once they hit the bargain price, publishers would simply stop making PC versions. There's also no promise that the really heavy bits of DRM will be stripped out at a later date, except for the fact that most publishers are unlikely to want to maintain the cost of running the activation, and/or online verification servers for older software."



Read more of this story at Slashdot.




More: - Continued here

Mark

Share |
(Posted in Nerd)
Share and enjoy
  • Digg
  • del.icio.us
  • blinkbits
  • BlinkList
  • BlogMemes
  • blogmarks
  • DZone
  • Fark
  • Furl
  • Netvouz
  • NewsVine
  • Reddit
  • Slashdot
  • Smarking
  • Spurl
  • StumbleUpon
  • Taggly
  • Technorati
  • YahooMyWeb
Post Comment

Notify me of followup comments via e-mail.

Entry 1 of 5724
Last Page | Next Page