Webmaster rambling and mental notes
Is the Gaming Industry Moving Online Too Fast?
5/8/2011

RyanDJ writes with his working




roget's ii: the new thesaurusmain entry:response
part of speech:noun
definition:an action elicited by a stimulus.
retroaction


copyrights:cite this source synonym collection v1.1copyright © 2008 by lexico publishing group to the Sony PSN outage, wondering if our rush to online social welfare and digital apportionment for games is a bit too enthusiastic.
"I love technology, I just want it to slow down. I know I sound like an angry old 'get off my lawn' kind of guy right now, but until my 8-bit computer game dies from plastic corrosion and age, it will resume to play any game I find just as it was hypothetical to. Online devoted games, one day, will lose servers. System crashes, such as the Sony problem, will cause interruptions. I feel if we don't slow down, stabilize the current high tech* and ensure its safety, find ways to bargain that items bought are lastly owned even without a somatic copy, we might see a company such as xbox saying that online isn't worth it!"



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