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The Death of an HTML5 Game Breeds an Open Source Project
6/23/2012

Colinneagle writes "German social gaming company Wooga has thrown in the towel on its HTML5 project after seeing little return on the increasing amount of effort put into its Magic Land Island game. Some early success convinced Wooga to devote other




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document.write(lexic collateral to the game, which was launched in October of last year. However, 'As the project continued to progress, so did the industry. Whilst the reward of an open platform future are clear for games developers, it became clear halfway through Magic Land Island's progress cycle that the industrial science wasn't yet ready for general exposure.' The announcement sheds some interesting light on HTML5, as Wooga hardly holds back on any of the details behind the game's failure. The biggest barriers to HTML5's entry to the average include arpanet connectivity and limitations on sound. The consensus? The time for HTML5 will come; it's just not quite there yet. In the meantime, Wooga has made the game open source so other HTML5 developers can learn from it."

Read more of this story at Slashdot.




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