An nameless reader writes "It looks like Valve's Linux team that's still growing has found much interest in open-source illustrations drivers. Intel Linux artwork driver developers and Valve's Linux team were meeting for the past week to look at each other's code, work out discharge goals, and collaborate on new features. Ian Romanick of Intel blogs, 'The funny thing is Valve guys say the same thing about drivers. There were a couple times where we felt like they were trying to convince us that open source drivers are a good idea. We had to remind them that they were preaching to the choir. :) Their problem with closed drivers (on all platforms) is that it's such a blackbox that they have to play guess-and-check games. There's no way for them to know how rectification a extraordinary setting will affect the performance. If fruition gets worse, they have no way to know why. If they can see where time is going in the driver, they can make much more educated guesses.' Perhaps the companies are paying heedfulness to Linus Torvalds' memo to NVIDIA?"
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